Been a little while since I posted an update for V2, so here goes. Product cleanup/polish has been going pretty well. I am working on SRM so that the proper color table (palette) shows up. The program was originally written for the 256 level products, so there is just some engineering that has to be done to get the old 4 bit products to display properly. I have begun work on the Favorites list for the radar and that's about half done. The final bit was unplanned for V2, but is a requirement due to the number of mobile devices that do not support the OpenGL PointSize parameter (thus all cities, spotter network locations, user defined locations) will all show up as single pixels. Hard to see = hard to use. Hopefully that won't take long. At that point, it goes to the beta team and then distributed to everyone.